Helper class to update material values with respect to the current time.
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| tuple | TimeIn = avango.SFFloat() |
| | Field containing the current time in milliseconds. More...
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| tuple | MaterialName = avango.SFString() |
| | Field containing the name of the material to be updated. More...
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| tuple | UniformName = avango.SFString() |
| | Field containing the name of the uniform value to be updated. More...
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Helper class to update material values with respect to the current time.
| def lib-server.SceneManager.TimedMaterialUniformUpdate.update |
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self | ) |
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Called whenever TimeIn changes.
| lib-server.SceneManager.TimedMaterialUniformUpdate.MaterialName = avango.SFString() |
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Field containing the name of the material to be updated.
| lib-server.SceneManager.TimedMaterialUniformUpdate.TimeIn = avango.SFFloat() |
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Field containing the current time in milliseconds.
| lib-server.SceneManager.TimedMaterialUniformUpdate.UniformName = avango.SFString() |
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Field containing the name of the uniform value to be updated.
The documentation for this class was generated from the following file: